So awhile back, Namonaki Workshop held a cool little contest where people could design a BJD prop, and the winning entries would get sculpted and turned into the real deal. Since my attempts to learn sculpting of any sort have been going rather slowly, I decided it’d be cool to enter the idea I had for a spearhead and base that could be assembled with a storebought dowel piece into a full weapon. And… I was one of the two winners :D

The drawing is my winning entry sheet, the photo is of the finished thing. The sculptor did a hella cool job, and was very nice while sharing progress pictures along the way :D My spear should be here in 8-10 business days… long before I’ll actually get around to completing the doll it’s designed for :| I also get one of their 1/3 scale heads as part of my prize, they’re lovely sculpts but quite outside my usual tastes and characters I’m really seeking to shell. I’ve got no idea what the heck I’ll do with mine…

Oh, they’re selling casts of the spear too, if you wanna check it out and get your own ;)

Older sketch I never really did anything with, so randomly coloured it up last night. My Sin-Eater rock star and his hundred evil party birds.
This picture is probably a metaphor.

Older sketch I never really did anything with, so randomly coloured it up last night. My Sin-Eater rock star and his hundred evil party birds.

This picture is probably a metaphor.

Haven’t posted these guys in awhile. Some more testing for my Victorian vampires comic, which is tentatively going by Heartless now. Trying to settle on a style that’ll look cool and also be quick enough to draw that I can get through pages in a reasonable amount of time.

EVERYTHING WE KNOW ABOUT THE NEW nWoD GAME

atamajakki:

It’s called Beast: the Primordial. Here’s what’s up on the schedule so far:

Within every one of us lies the potential of the Beast. Unleash savage powers, answer the call to your Lair, and become the thing that Heroes fear. Onyx Path’s new nWoD game line for 2015. 320 pages. PDF/PoD/Prestige Edition.

  • The birth splat of Beasts is “family”, and they regard both each other and other supernaturals as being part of an extended clan, with a sort of “kinship” mechanic.
  • Every Beast also has a Hunger which they need to sate. Satiety measures how well-fed that hunger is, is your effective Integrity-equivalent, and can swing wildly in the course of a single session. Low satiety brings raw strength but not much control, and high satiety brings focus. Middle Satiety is a weak middle ground with the advantages of neither.

Matt McFarland says:

  • I’m developing. Writers include, but are not limited to, David Hill, Rose Bailey, Travis Stout, Dave Brookshaw, and a bunch of people who submitted to our all-call for authors and impressed me like whoa.
  • The questions about having a group of characters (or a “brood”, if you will) are well taken, and something we’ve taken the time to address in our brainstorming.
  • David wants to include a power called “Claws of the Motherfucker.” We’re negotiating.
  • I have never read any of the “fan lines,” I don’t plan to, and they have exactly zero influence on the line.

theonyxpath:

This was the video we had playing in our booth over the Gen Con weekend.

Beast: The Primordial

Alright, so now that GenCon is over and it’s been announced and all, I guess I should say all official-like that I’m excited about Beast: The Primordial for four main reasons:

1) Dragonsdragonsdragons (and other monsters)
2) Cool subversive narrative elements
3) Heavy support for crossover games
4) I’m writing some of it

I’m rather pleased and honoured to say that one of my sekret projects has been a freelance writing contract with Onyx Path, working on Beast: The Primordial. I can’t go into any details, but I can say that I’m HELLA excited about the game, and I hope y’all will like it as much as I do (which is rather a lot.)

(Also: official nWoD 2nd editions! Eee!)

Highlights from Yesterday’s Tabletop Session:  We got attacked by magical bone monsters one of whom was trying to seduce my character and then a giant demon and also ghosts are apparently real which was news and my character is now a magical polyglot capable of perfectly speaking/understanding at least two new languages so that’s a thing and we all came pretty close to dying Smooches.

Highlights from Yesterday’s Tabletop Session:  We got attacked by magical bone monsters one of whom was trying to seduce my character and then a giant demon and also ghosts are apparently real which was news and my character is now a magical polyglot capable of perfectly speaking/understanding at least two new languages so that’s a thing and we all came pretty close to dying Smooches.

Moffs? Moffs.
I finally got around to getting myself a new deviantart account, after years of not using my super super old ones. I’ve always had a soft spot for adoptable cute critters, so I decided I’d draw something cute and maybe jump into that community a little for fun ^__^;

Moffs? Moffs.

I finally got around to getting myself a new deviantart account, after years of not using my super super old ones. I’ve always had a soft spot for adoptable cute critters, so I decided I’d draw something cute and maybe jump into that community a little for fun ^__^;

Finished commission for Almonihah, a dashing Kitsune and his dire wolf girlfriend. This was a lot of fun to work on, and one of the neat things about the commission process for big pieces like this is that I always end up with a bunch of WIP shots, from showing the client where I’m at and getting feedback. I always love seeing workflow shots from other artists, so I thought it couldn’t hurt to post some of mine :D

You can read some more about the character pictured here, in a quick article by Almonihah about character creation.